Private preview · Studio Subtract
ARCADESTUDIO
Arcade Studio / The creator calls the shots

Your world.
Starts here.

From the first sketch to the final scene. Leading models. Specialist agents. Your direction.

ARCADE ENGINE
Choose your model
Start with

Prepare your brief here. Join the waitlist for Studio access.

Original Arcade reel · made with the Studio workflow
Dr. Arcade / Original visual studies

Follow the workflow.

One production, start to finish — its script, character look, frozen city, red pursuit vehicle, cathedral, and shot plan before review and an edited film excerpt. No generation runs here.

Dr. Arcade character study
The character
Red pursuit vehicle
The pursuit vehicle
Cathedral architecture
The cathedral
Frozen city atmosphere
The frozen city
ChatGPT + Grok / From thinking to making

Keep the conversation.
Take it into production.

Your script, your research, your ideas. Bring the brief into ARCADE and put a production team around it.

ChatGPT connection access
Grok connection access

Direct account connections are not enabled in this preview. Join the Studio waitlist, or request connection access.

Image Studio

Make the whole campaign.

Key art. Products. Characters. Environments.

9 images · All work
Character angle studies
Character angles
Arcade muse key art
Arcade muse
Character styling
Character styling
Cinema camera product study
Cinema camera
Red ceremony costume key art
Red ceremony
Gold architecture world
Gold architecture
Interior study
Interior study
Street vehicle product study
Street vehicle
World atmosphere
World atmosphere
Selected ARCADE artwork. Examples illustrate creative applications, not output from a specific model.
The Engine / Many models. Your direction.

The tools orbit your vision.

Move between image and video models inside one creative workflow. The model is part of the production — not the whole story.

ARCADE Your creative engine
VIDEO Seedance

Reference-led scenes and cinematic motion.

Select a model · same studio. Model families shown for discovery — check the live Studio catalog for current availability, versions, and usage.

01 / No single medium

A world doesn't have to stay on paper.

Keep the vision. Change the format.

Anime & manga

Character studies, graphic worlds, and stylized action. Develop a panel into a scene.

Visual examples · not interactive gameplay
Flow / Video-to-video

Keep the take. Rewrite the scene.

One performance. More possibilities. Recast the lead, move the location, or replace a single detail. Your original motion sets the direction.

Source footage · unedited reference The movement is yours.

Bring filmed or generated footage. Decide what stays. Direct what changes.

Flow · edit direction
Your character. Their performance.

Bring your own avatar into the take. Keep the gesture, timing, and camera direction as the foundation.

KEEP Location · camera · movement
Your edit brief

Recast the person in my uploaded video as my attached character. Preserve the performance, gesture timing, camera movement, scene composition, and background. Change only the character and their wardrobe. Show me the edit plan and generation cost before proceeding.

  1. 01Bring the original
  2. 02Choose what changes
  3. 03Direct the new version

Edit-direction preview — not a before-and-after result. Source footage stays unchanged here. Check supported edits and model availability in Studio before generating.

The Dr. Arcade collection

Same imagination. Different directions.

A moving collection of character, camera, and style studies.

Study 01 · Samurai
Study 02 · Dr. Arcade
Study 03 · Dr. Arcade
Study 04 · Dr. Arcade
Study 05 · Dr. Arcade
Study 06 · Dr. Arcade
Study 07 · Dr. Arcade
Study 08 · Dr. Arcade
Study 09 · Dr. Arcade
Study 10 · Dr. Arcade
Study 11 · Dr. Arcade
Study 12 · Dr. Arcade
Study 13 · Dr. Arcade

Scroll sideways to explore all 13 studies ↔

02 / Start where you are

You don't need a studio.
You need a starting point.

The sketch is a starting point. Not a limit.

Bring a character drawing or visual reference. Develop its look, explore a world around it, then direct it in motion.

Your input Agent direction Creative output
Starting point example
Agents / Your production team

Independent creator.
Not a one-person crew.

Give the job to your crew. Develop the direction with a director, writer, casting director, DP, and production designer.

Vera Kline · Director Protect the vision.

Find the tone, build the visual language, and give every scene a reason to exist.

Creative direction → scene brief
Voices / Cast the sound

A face is only half the character.

Find a voice for your cast, dialogue, and narration. Start with the words. Shape the delivery around the story.

Dr. Arcade
Featured character voice · Original performance · English Dr. Arcade

Hear the character, not just the idea. Play Dr. Arcade's original film audio, then find the voice for your own cast.

0:00 / 0:23
Tap to listen. Sound is off until you play. Original film soundtrack, including music and effects.
Avatars & Items / Cast meets kit

Know who's in the scene.
And what belongs in it.

Develop the avatar. Define the wardrobe, vehicle, and objects around them. A cast and a world kit, not a folder of unrelated ideas.

Avatar example
01 / The cast Avatars

Give your character a face, silhouette, and visual identity to direct the work around.

Item example
02 / The kit Items

The jacket, the getaway car, the object the story turns on. Build the pieces that make the world yours.

Assets / Keep the whole picture

Less searching. More making.

Keep the references and creations behind your work within reach. Bring your material into Assets, then develop the next shot with your team.

Your working library
Character reference
Character reference
Neon character & costume
Environment reference
Environment reference
A sense of place
Scene reference
Scene reference
Light & atmosphere

The faces, materials, and places behind the brief. Arcade collection · example assets.

06 / More room to make

Art takes attempts.
Your plan should leave room for them.

Start at $29 a month. Choose a plan around your practice, not a stack of separate subscriptions. Clear pricing, with annual savings when you're ready to commit.

Your next obsession starts here
Make your first mark Creator Independent creators & new world builders
$/ month
$29 billed monthly Turn the idea into something real.

For exploring a game concept, finding your visual identity, and making your first release.

A fit for your next
  • Game concepts & prototype direction
  • Character looks & world moodboards
  • Short films, stills & social releases
Imagine the project

Your first world, from character studies to a cinematic introduction.

Think in entire universes Studio Professional creators & ambitious productions
$/ month
$300 billed monthly Make the bigger vision happen.

For a creative practice spanning multiple projects, formats, and original universes.

A fit for your next
  • Multi-project creative development
  • Game, film & campaign direction
  • Repeatable production workflows
Imagine the project

An original IP developed across a game, a film series, and its supporting media.

Prices in USD. Generation usage varies by model, resolution, and duration. Review your plan's allowance and final billing terms in Studio before subscribing.

Your ideas, across media — a serious creative toolkit. One place to build.
Seedance · Cinematic motion Nano Banana · Visual exploration GPT Image · Images & key art Game creation · Coming soon
How should I compare creative subscriptions?

Compare what you can make, not just a credit number. Video length, resolution, model version, and generation mode all affect usage. A still, a five-second clip, and a game-building session are different workloads. Check the allowance for your actual workflow before choosing a plan.

Before you start — do I need to know how to use AI tools?

Start with an idea, drawing, script, or reference. The agent-led approach is designed to help you develop the direction step by step. You stay in control of the creative decisions.

Can I build a game here?

You can develop the visual direction for characters, environments, vehicles, and cinematics now. The planned Blender-to-game workflow, Unity and Unreal connections, and our own Arcade Engine are coming soon. Playable game generation and exports are not available yet.

Are all models included in every plan?

Check the live studio for the current model catalog, credit allowances, and plan limits before purchasing. This page does not promise unlimited generation or universal model access.

Can I move between styles and formats?

Use your starting material to explore different visual directions, from anime-inspired character work to cinematic images and motion. Results depend on the selected model and your references.

The story is yours.
Make it visible.